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Vrock 5e

Vrock 5e

  • Name: Vrock
  • Size: Large
  • Type: fiend
  • Subtype: demon
  • Alignment: Vrock

Vrock 5e stats

  • Armor class: 15
  • Hit Points: 104
  • Hit Dice: 11d10
  • Hit Points Roll: 11d10+44
  • Speed: Walk 40 ft. Fly 60 ft.
  • Strength: 17
  • Dexterity: 15
  • Constitution: 18
  • Intelligence: 8
  • Wisdom: 13
  • Charisma: 8

Traits

  • Skills Saving Throw: DEX +5, Saving Throw: WIS +4, Saving Throw: CHA +2
  • Senses Passive Perception 11 Darkvision 120 ft.
  • Languages Abyssal, telepathy 120 ft.
  • Challenge 6 (2300 XP)

Special Abilities

Magic Resistance: The vrock has advantage on saving throws against spells and other magical effects.

Actions

Multiattack: The vrock makes two attacks: one with its beak and one with its talons.

    Beak: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.

    • Attack Bonus: 6
    • Damage: Piercing
    • Damage Dice: 2d6+3

    Talons: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) slashing damage.

    • Attack Bonus: 6
    • Damage: Slashing
    • Damage Dice: 2d10+3

    Spores: A 15-foot-radius cloud of toxic spores extends out from the vrock. The spores spread around corners. Each creature in that area must succeed on a DC 14 Constitution saving throw or become poisoned. While poisoned in this way, a target takes 5 (1d10) poison damage at the start of each of its turns. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Emptying a vial of holy water on the target also ends the effect on it.

      Stunning Screech: The vrock emits a horrific screech. Each creature within 20 feet of it that can hear it and that isn’t a demon must succeed on a DC 14 Constitution saving throw or be stunned until the end of the vrock’s next turn .