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Tyrannosaurus Rex 5e

Tyrannosaurus Rex 5e

  • Name: Tyrannosaurus Rex
  • Size: Huge
  • Type: beast
  • Alignment: Tyrannosaurus Rex

Tyrannosaurus Rex 5e stats

  • Armor class: 13
  • Hit Points: 136
  • Hit Dice: 13d12
  • Hit Points Roll: 13d12+52
  • Speed: Walk 50 ft.
  • Strength: 25
  • Dexterity: 10
  • Constitution: 19
  • Intelligence: 2
  • Wisdom: 12
  • Charisma: 9

Traits

  • Skills Perception +4
  • Senses Passive Perception 14
  • Challenge 8 (3900 XP)

Actions

Multiattack: The tyrannosaurus makes two attacks: one with its bite and one with its tail. It can’t make both attacks against the same target.

    Bite: Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 33 (4d12 + 7) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the tyrannosaurus can’t bite another target.

    • Attack Bonus: 10
    • Damage: Piercing
    • Damage Dice: 4d12+7

    Tail: Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.

    • Attack Bonus: 10
    • Damage: Bludgeoning
    • Damage Dice: 3d8+7