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Tiger 5e

Tiger 5e

  • Name: Tiger
  • Size: Large
  • Type: beast
  • Alignment: Tiger

Tiger 5e stats

  • Armor class: 12
  • Hit Points: 37
  • Hit Dice: 5d10
  • Hit Points Roll: 5d10+10
  • Speed: Walk 40 ft.
  • Strength: 17
  • Dexterity: 15
  • Constitution: 14
  • Intelligence: 3
  • Wisdom: 12
  • Charisma: 8

Traits

  • Skills Perception +3, Stealth +6
  • Senses Passive Perception 13 Darkvision 60 ft.
  • Challenge 1 (200 XP)

Special Abilities

Keen Smell: The tiger has advantage on Wisdom (Perception) checks that rely on smell.

Pounce: If the tiger moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.

Actions

Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

  • Attack Bonus: 5
  • Damage: Piercing
  • Damage Dice: 1d10+3

Claw: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

  • Attack Bonus: 5
  • Damage: Slashing
  • Damage Dice: 1d8+3