- Name: Thug
- Size: Medium
- Type: humanoid
- Subtype: any race
- Alignment: Thug
Thug 5e stats
- Armor class: 11
- Hit Points: 32
- Hit Dice: 5d8
- Hit Points Roll: 5d8+10
- Speed: Walk 30 ft.
- Strength: 15
- Dexterity: 11
- Constitution: 14
- Intelligence: 10
- Wisdom: 10
- Charisma: 11
Traits
- Skills Intimidation +2
- Senses Passive Perception 10
- Languages any one language (usually Common)
- Challenge 0.5 (100 XP)
Special Abilities
Pack Tactics: The thug has advantage on an attack roll against a creature if at least one of the thug’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.
Actions
Multiattack: The thug makes two melee attacks.
Mace: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.
- Attack Bonus: 4
- Damage: Bludgeoning
- Damage Dice: 1d6+2
Heavy Crossbow: Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.
- Attack Bonus: 2
- Damage: Piercing
- Damage Dice: 1d10
Before starting GameCows with his wife Kendra, he used to teach English Language Arts in the US. He combined his love of gaming with education to create fun game-based learning lessons until he eventually decided to run GameCows with Kendra full-time. He’s known for pouring over rulebooks in his spare time, being the rule master during game night, and as the perma DM in his DnD group. Bryan loves board games, writing, traveling, and above all his wife and partner in crime, Kendra.