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Swarm of Quippers 5e

Swarm of Quippers 5e

  • Name: Swarm of Quippers
  • Size: Medium
  • Type: swarm of Tiny beasts
  • Alignment: Swarm of Quippers

Swarm of Quippers 5e stats

  • Armor class: 13
  • Hit Points: 28
  • Hit Dice: 8d8
  • Hit Points Roll: 8d8-8
  • Speed: Walk 0 ft. Swim 40 ft.
  • Strength: 13
  • Dexterity: 16
  • Constitution: 9
  • Intelligence: 1
  • Wisdom: 7
  • Charisma: 2


  • Senses Passive Perception 8 Darkvision 60 ft.
  • Challenge 1 (200 XP)

Special Abilities

Blood Frenzy: The swarm has advantage on melee attack rolls against any creature that doesn’t have all its hit points.

Swarm: The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny quipper. The swarm can’t regain hit points or gain temporary hit points.

Water Breathing: The swarm can breathe only underwater.


Bites: Melee Weapon Attack: +5 to hit, reach 0 ft., one creature in the swarm’s space. Hit: 14 (4d6) piercing damage, or 7 (2d6) piercing damage if the swarm has half of its hit points or fewer.

  • Attack Bonus: 5
  • Damage: Piercing
  • Damage Dice: 4d6