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Stone Golem 5e

Stone Golem 5e

  • Name: Stone Golem
  • Size: Large
  • Type: construct
  • Alignment: Stone Golem

Stone Golem 5e stats

  • Armor class: 17
  • Hit Points: 178
  • Hit Dice: 17d10
  • Hit Points Roll: 17d10+85
  • Speed: Walk 30 ft.
  • Strength: 22
  • Dexterity: 9
  • Constitution: 20
  • Intelligence: 3
  • Wisdom: 11
  • Charisma: 1


  • Senses Passive Perception 10 Darkvision 120 ft.
  • Languages understands the languages of its creator but can’t speak
  • Challenge 10 (5900 XP)

Special Abilities

Immutable Form: The golem is immune to any spell or effect that would alter its form.

Magic Resistance: The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons: The golem’s weapon attacks are magical.


Multiattack: The golem makes two slam attacks.

    Slam: Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.

    • Attack Bonus: 10
    • Damage: Bludgeoning
    • Damage Dice: 3d8+6

    Slow: The golem targets one or more creatures it can see within 10 ft. of it. Each target must make a DC 17 Wisdom saving throw against this magic. On a failed save, a target can’t use reactions, its speed is halved, and it can’t make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.