Skip to Content

Stirge 5e

Stirge 5e

  • Name: Stirge
  • Size: Tiny
  • Type: beast
  • Alignment: Stirge

Stirge 5e stats

  • Armor class: 14
  • Hit Points: 2
  • Hit Dice: 1d4
  • Hit Points Roll: 1d4
  • Speed: Walk 10 ft. Fly 40 ft.
  • Strength: 4
  • Dexterity: 16
  • Constitution: 11
  • Intelligence: 2
  • Wisdom: 8
  • Charisma: 6

Traits

  • Senses Passive Perception 9 Darkvision 60 ft.
  • Challenge 0.125 (25 XP)

Actions

Blood Drain: Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn’t attack. Instead, at the start of each of the stirge’s turns, the target loses 5 (1d4 + 3) hit points due to blood loss.
The stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.

  • Attack Bonus: 5
  • Damage: Piercing
  • Damage Dice: 1d4+3