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Sprite 5e

Sprite 5e

  • Name: Sprite
  • Size: Tiny
  • Type: fey
  • Alignment: Sprite

Sprite 5e stats

  • Armor class: 15
  • Hit Points: 2
  • Hit Dice: 1d4
  • Hit Points Roll: 1d4
  • Speed: Walk 10 ft. Fly 40 ft.
  • Strength: 3
  • Dexterity: 18
  • Constitution: 10
  • Intelligence: 14
  • Wisdom: 13
  • Charisma: 11

Traits

  • Skills Perception +3, Stealth +8
  • Senses Passive Perception 13
  • Languages Common, Elvish, Sylvan
  • Challenge 0.25 (50 XP)

Actions

Longsword: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 slashing damage.

  • Attack Bonus: 2
  • Damage: Slashing
  • Damage Dice: 1

Shortbow: Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.

  • Attack Bonus: 6
  • Damage: Piercing
  • Damage Dice: 1

Heart Sight: The sprite touches a creature and magically knows the creature’s current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature’s alignment. Celestials, fiends, and undead automatically fail the saving throw.

    Invisibility: The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.