Skip to Content

Specter 5e

Specter 5e

  • Name: Specter
  • Size: Medium
  • Type: undead
  • Alignment: Specter

Specter 5e stats

  • Armor class: 12
  • Hit Points: 22
  • Hit Dice: 5d8
  • Hit Points Roll: 5d8
  • Speed: Walk 0 ft. Fly 50 ft.
  • Strength: 1
  • Dexterity: 14
  • Constitution: 11
  • Intelligence: 10
  • Wisdom: 10
  • Charisma: 11

Traits

  • Senses Passive Perception 10 Darkvision 60 ft.
  • Languages understands all languages it knew in life but can’t speak
  • Challenge 1 (200 XP)

Special Abilities

Incorporeal Movement: The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Sunlight Sensitivity: While in sunlight, the specter has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Life Drain: Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 10 (3d6) necrotic damage. The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.

  • Attack Bonus: 4
  • Damage: Necrotic
  • Damage Dice: 3d6