- Name: Specter
- Size: Medium
- Type: undead
- Alignment: Specter
Specter 5e stats
- Armor class: 12
- Hit Points: 22
- Hit Dice: 5d8
- Hit Points Roll: 5d8
- Speed: Walk 0 ft. Fly 50 ft.
- Strength: 1
- Dexterity: 14
- Constitution: 11
- Intelligence: 10
- Wisdom: 10
- Charisma: 11
Traits
- Senses Passive Perception 10 Darkvision 60 ft.
- Languages understands all languages it knew in life but can’t speak
- Challenge 1 (200 XP)
Special Abilities
Incorporeal Movement: The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Sunlight Sensitivity: While in sunlight, the specter has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
Life Drain: Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 10 (3d6) necrotic damage. The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
- Attack Bonus: 4
- Damage: Necrotic
- Damage Dice: 3d6
Before starting GameCows with his wife Kendra, he used to teach English Language Arts in the US. He combined his love of gaming with education to create fun game-based learning lessons until he eventually decided to run GameCows with Kendra full-time. He’s known for pouring over rulebooks in his spare time, being the rule master during game night, and as the perma DM in his DnD group. Bryan loves board games, writing, traveling, and above all his wife and partner in crime, Kendra.