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Silence 5e Spell

Silence 5e Spell

What is Silence 5e Spell?

Silence is a 2nd level illusion ritual. It is available to Bards, Clerics, and Rangers. It takes 1 action, has a range of 120 feet, and can last up to 10 minutes with concentration.

The spell creates a 20ft radius sphere for the spell’s duration. No sound can be created in, or pass through the sphere. All creatures within the sphere are immune to thunder damage.

Additionally, creatures affected are deafened and cannot cast spells that require a verbal component. 

Silence 5e Spell Description

The spell’s text from the Player’s Handbook is as follows:

For the duration, no sound can be created within or pass through a 20-foot-radius sphere centered on a point you choose within range. Any creature or object entirely inside the sphere is immune to thunder damage, and creatures are deafened while entirely inside it. Casting a spell that includes a verbal component is impossible there.

Silence 5e Stats

  • Range: 120 feet
  • Components: V, S
  • Ritual: true
  • Duration: Up to 10 minutes
  • Concentration: true
  • Casting Time: 1 action
  • Level: 2
  • Area of Effect: 20, sphere
  • School: Illusion
  • Classes: Bard, Cleric, Ranger
  • Subclasses: Lore, Land

Is Silence a good spell?

Silence is an ok spell. Players would best use the spell to limit the casting ability of an enemy. However, the 20ft radius of the area of effect is smaller than most characters’ movement speed.

Unless the target isn’t moving or the fight is in close quarters, it might be challenging to optimize with Silence.

D&D Player’s Handbook
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09/22/2023 01:30 pm GMT