- Name: Scout
- Size: Medium
- Type: humanoid
- Subtype: any race
- Alignment: Scout
Scout 5e stats
- Armor class: 13
- Hit Points: 16
- Hit Dice: 3d8
- Hit Points Roll: 3d8+3
- Speed: Walk 30 ft.
- Strength: 11
- Dexterity: 14
- Constitution: 12
- Intelligence: 11
- Wisdom: 13
- Charisma: 11
Traits
- Skills Nature +4, Perception +5, Stealth +6, Survival +5
- Senses Passive Perception 15
- Languages any one language (usually Common)
- Challenge 0.5 (100 XP)
Special Abilities
Keen Hearing and Sight: The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
Multiattack: The scout makes two melee attacks or two ranged attacks.
Shortsword: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
- Attack Bonus: 4
- Damage: Piercing
- Damage Dice: 1d6+2
Longbow: Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
- Attack Bonus: 4
- Damage: Piercing
- Damage Dice: 1d8+2
Before starting GameCows with his wife Kendra, he used to teach English Language Arts in the US. He combined his love of gaming with education to create fun game-based learning lessons until he eventually decided to run GameCows with Kendra full-time. He’s known for pouring over rulebooks in his spare time, being the rule master during game night, and as the perma DM in his DnD group. Bryan loves board games, writing, traveling, and above all his wife and partner in crime, Kendra.