- Name: Roc
- Size: Gargantuan
- Type: monstrosity
- Alignment: Roc
Roc 5e stats
- Armor class: 15
- Hit Points: 248
- Hit Dice: 16d20
- Hit Points Roll: 16d20+80
- Speed: Walk 20 ft. Fly 120 ft.
- Strength: 28
- Dexterity: 10
- Constitution: 20
- Intelligence: 3
- Wisdom: 10
- Charisma: 9
Traits
- Skills Saving Throw: DEX +4, Saving Throw: CON +9, Saving Throw: WIS +4, Saving Throw: CHA +3, Perception +4
- Senses Passive Perception 14
- Challenge 11 (7200 XP)
Special Abilities
Keen Sight: The roc has advantage on Wisdom (Perception) checks that rely on sight.
Actions
Multiattack: The roc makes two attacks: one with its beak and one with its talons.
Beak: Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 27 (4d8 + 9) piercing damage.
- Attack Bonus: 13
- Damage: Piercing
- Damage Dice: 4d8+9
Talons: Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 23 (4d6 + 9) slashing damage, and the target is grappled (escape DC 19). Until this grapple ends, the target is restrained, and the roc can’t use its talons on another target.
- Attack Bonus: 13
- Damage: Slashing
- Damage Dice: 4d6+9
Before starting GameCows with his wife Kendra, he used to teach English Language Arts in the US. He combined his love of gaming with education to create fun game-based learning lessons until he eventually decided to run GameCows with Kendra full-time. He’s known for pouring over rulebooks in his spare time, being the rule master during game night, and as the perma DM in his DnD group. Bryan loves board games, writing, traveling, and above all his wife and partner in crime, Kendra.