Characters with low Wisdom scores are susceptible to mind control from evil opponents, especially at low levels. Protection From Evil & Good exists to defend those party members and stop them from making a fight even harder. Let’s jump into all of this spell’s goodies!
Table of Contents
What is Protection From Evil & Good Spell?
The spell’s text from the Player’s Handbook reads: “Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead.”
The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target. The target also can’t be charmed, frightened, or possessed by them. If the target is already charmed, frightened, or possessed by such a creature, the target has advantage on any new saving throw against the relevant effect.
Protection From Evil & Good 5e Stats
How Does Protection From Evil & Good Work?
This spell works best during combat with one of the creatures specified in the spell’s text. It has a range of touch, so you must be close to the friend you want to protect to cast the spell. If you have access to a familiar or a similar magical pet, you may be able to cast the spell through your familiar.
Is Protection From Evil & Good a Good Spell?
Protection From Evil & Good is a good spell at low levels because it applies to a wide range of possible enemies. In written campaigns or specific settings where the party is unlikely to meet those creatures, however, this spell isn’t as useful.
You may find that you need to save your concentration for other, more powerful spells at higher levels, but this never stops being an excellent defensive spell.
Which Classes Can Use Protection From Evil & Good?
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