Lying in the darkness, the Rogue could feel her blood slowly draining away… if only she had dodged that blow a bit faster. She was losing consciousness and knew she didn’t have much time. Suddenly, a shadowed figure approached, cradling her head and lifting a bottle to her lips. Without thinking, she drank, knowing she had no other choice.
Within an instant, the world around her brightened and her strength returned. Brought back from the brink by a Potion of Healing.
How Healing Potions Work
Healing potions are a type of magic item in Dungeons & Dragons 5e. They are used to best effect on a party member or ally that is seriously injured, ill, or even near death. When consumed, a healing potion will restore a certain number of hit points to the injured party.
The number of hit points a character can regain from a healing potion depends on the rarity of the potion (see the table below).
Healing Potions 5e
|Item – Potion of||Rarity||HP Regained||Suggested DM Price|
|Healing||Common||2d4 + 2||50-100 gp|
|Greater Healing||Uncommon||4d4 + 4||101-500 pg|
|Superior Healing||Rare||8d4 +8||501-5,000 gp|
|Supreme Healing||Very rare||10d4+20||5,001-50,000 gp|
GameCows Tip: Before you drink any potions in DnD, make sure you know what you’re drinking! There are a lot of dangerous potions out there too. It’s also a good idea to confer with your DM about healing potions to avoid any unpleasant incidents or disappointments!