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Phantom Steed 5e Spell

Phantom Steed 5e Spell

Spell Description

A Large quasi-real, horselike creature appears on the ground in an unoccupied space of your choice within range. You decide the creature’s appearance, but it is equipped with a saddle, bit, and bridle. Any of the equipment created by the spell vanishes in a puff of smoke if it is carried more than 10 feet away from the steed. For the duration, you or a creature you choose can ride the steed. The creature uses the statistics for a riding horse, except it has a speed of 100 feet and can travel 10 miles in an hour, or 13 miles at a fast pace. When the spell ends, the steed gradually fades, giving the rider 1 minute to dismount. The spell ends if you use an action to dismiss it or if the steed takes any damage.

Phantom Steed 5e Stats

  • Range: 30 feet
  • Components: V, S
  • Ritual: true
  • Duration: 1 hour
  • Casting Time: 1 minute
  • Level: 3
  • School: Illusion
  • Classes: Wizard
  • Subclasses: Lore