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Panther 5e

Panther 5e
  • Name: Panther
  • Size: Medium
  • Type: beast
  • Alignment: Panther

Panther 5e stats

  • Armor class: 12
  • Hit Points: 13
  • Hit Dice: 3d8
  • Hit Points Roll: 3d8
  • Speed: Walk 50 ft. Climb 40 ft.
  • Strength: 14
  • Dexterity: 15
  • Constitution: 10
  • Intelligence: 3
  • Wisdom: 14
  • Charisma: 7

Traits

  • Skills Perception +4, Stealth +6
  • Senses Passive Perception 14
  • Challenge 0.25 (50 XP)

Special Abilities

Keen Smell: The panther has advantage on Wisdom (Perception) checks that rely on smell.

Pounce: If the panther moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.

Actions

Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

  • Attack Bonus: 4
  • Damage: Piercing
  • Damage Dice: 1d6+2

Claw: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

  • Attack Bonus: 4
  • Damage: Slashing
  • Damage Dice: 1d4+2