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Mule 5e

Mule 5e
  • Name: Mule
  • Size: Medium
  • Type: beast
  • Alignment: Mule

Mule 5e stats

  • Armor class: 10
  • Hit Points: 11
  • Hit Dice: 2d8
  • Hit Points Roll: 2d8+2
  • Speed: Walk 40 ft.
  • Strength: 14
  • Dexterity: 10
  • Constitution: 13
  • Intelligence: 2
  • Wisdom: 10
  • Charisma: 5

Traits

  • Senses Passive Perception 10
  • Challenge 0.125 (25 XP)

Special Abilities

Beast of Burden: The mule is considered to be a Large animal for the purpose of determining its carrying capacity.

Sure-Footed: The mule has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

Hooves: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

  • Attack Bonus: 2
  • Damage: Bludgeoning
  • Damage Dice: 1d4+2