Monopoly Board Game
Stats at a glance
Why Monopoly is the Greatest Game of All Time
Webster’s dictionary defines sarcasm as “a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language.”
Monopoly is probably the most inflammatory game of all time. It is undoubtedly a classic board game and household staple, yet there is more hate poured into this game than the Sauron poured into the One Ring. So how is it that a game can be universally despised yet be on the shelves of millions of homes?
Let’s dive in and take a look at what makes Monopoly the soul-crushing, vampiric nightmare that sucks out your will to live. Find out more about Monopoly the board game below.
At the core of its gameplay, Monopoly is random.
There is a degree of strategy with all games, but strategy means nothing if you are still 100% dependent on dice rolls to land on the properties you need. The most ironclad strategy falls apart if you can’t land on an open property to buy, so short of making a sacrifice to the RNG (random number generator) gods, you have to rely solely on luck.
The Community Chest and Chance cards are also highly random. Landing on either spot could get you into hot water and debt rather quickly, so there’s no guarantee that either one will be definitively good or bad for you.
The game is highly unfair and that’s by design. The first player to get a complete set of properties and puts down the first houses will likely win the game. Sure you can trade, but for the most part, trading always favors one side over the other. It’s the rule of supply and demand and if one player has all the supply and you are the only one demanding, well, then it’s going to be rather expensive. Trading then becomes an exercise in who can guilt your friends and family the hardest into giving you what you want.
Life is unfair. Get used to it.
So why does the game that clearly favors one or two players and is highly unfair even exist?
Well, the short answer is to learn that it’s unfair.
There’s a lot of controversy on where the game was first designed and who owns the patent on what, but if you look back in history, it was based on the Landlord’s Game designed and created by Elizabeth Magie in 1902. She designed it to illustrate certain economic philosophies of the time, namely that the rental housing system was designed to keep wealthy landowners rich and to keep tenants poor and at the mercy of the landowners. Sound familiar?
Charles Darrow turned it into Monopoly and sold it to Parker Brothers in 1935. (Parker Brothers actually did purchase the rights from Magie as well, whereas Darrow claimed the game was his own invention.) Eventually, Hasbro bought Parker Brothers, and the rest is history.
Political dogma aside, the game emphasizes Magie’s point beautifully. The first person to own a colored block of land is usually going to be the supreme overlord of the game. With such high imbalance, a lot of players tried to even the odds with house rules that attempted to even the playing field. Things like the Free Parking jackpot were never in the rules. Concerned parents would sometimes give out bank loans & IOU’s, or wipe out debts entirely for a trade of a utility property. This never really evened the playing field, but just extended the play time for the inevitable conclusion of owing your older brother a small fortune (I’m not bitter).
I might actually die of old age before this game ends…
This leads us to one of the most common complaints about Monopoly: the games takes so long. Well, they don’t have to if you play by the rules. Playing by the rules, however, runs adversely to most people’s nature. If you sit down to play a game with a group of people, naturally they are going to be your close friends or family.
Very few people are draconian enough to demand harsh penalties against those they love–unless we’re talking about the most competitive people around. This leads to deal-making, immunity, and debt forgiveness, which only causes the game to go on and on, seemingly indefinitely. But to win in Monopoly, you have to be bloodthirsty. There’s no room for mercy or charity–only ruthlessness.
The game we love to hate
Almost everyone has played Monopoly and depending on your gaming personality, you’re going to have a different experience.
During one particular game, several members of Kendra’s family (I won’t name names but you know who you are) actually stopped talking to each other for quite some time because of a game of Monopoly. This is, unfortunately, a very common scenario, and it’s by design.
I love games. To me, it’s about the shared social experience I have with my fellow players around the table. Competitiveness and winning are secondary to me. I actually used to play Monopoly on an almost daily basis when I was in the Navy. My shipmates and I would get off work and go home to play the electronic credit card version of Monopoly (math is hard) with one of their wives and some buddies almost every day. We had a blast. We played games in rapid succession with a pile of empty beer cans stacking up and we would eventually scream and threaten each other with physical violence until the next game started.
So after all of that, why is it still so popular?
- It’s designed to be unfair.
- It’s heavily dependent on random mechanics.
- It takes forever to play
- Player’s have nothing to do when eliminated
- It takes forever for your turn to come up
Most board gamers have a copy of Monopoly somewhere collecting dust on a shelf, but it’s rarely pulled out, if at all. It’s usually one of the first board games we’re introduced to and therein lies the reason why I think it’s still around. There’s something to be said for being first and for most of us, it’s usually one of the first board games we play as children. I think one of the only reasons it sticks around is because of the nostalgia factor.
Nobody is clamoring for the midnight release of the Game of Thrones version of Monopoly, but I’m sure when you see Goldenopoly, a Monopoly version based on golden retrievers, you’ll chuckle and some heavily-censored, nostalgic memory will come up of the last time you played Monopoly. It’ll end in tears, of course, and you’ll be staring at a cute golden retriever on the board while someone smugly asks (demands) you pay your rent.
It’s a terrible game and yet has sold over 250 million copies. You (the reader) probably hate Monopoly, but what are the odds that you have a beat-up, dusty version of it hidden somewhere in the house?
Perhaps the reason for its popularity and commercial success is the variety of “-opolies” out there. Kendra alone has Lord of the Rings Monopoly, Christmas Monopoly, Pirates of the Caribbean Monopoly, Klingon Monopoly, Goldenopoly, Wineopoly, Philadelphia Monopoly, New York City Monopoly, and Medical Monopoly. I don’t even think she’s unwrapped some of those. They look so fun with all their themes, but they are still just Monopoly…
For me, Monopoly is too close to home. It’s real-life masquerading as a game. It’s debt, rent, jail, and bills. Who likes any of that? I like playing games for the fantasy, the creative experience, the imagination–and yeah, who am I kidding? The escapism, of course. Monopoly is the opposite of that. It’s like going to the office all day and then coming home to the office for the day.
After poring over dozens of articles and forums trying to figure out why this game is universally hated yet still around, I still don’t have an answer–but I do have a suggestion. Pull out your dusty old board of Monopoly, and reread the rules. Get rid of all the house rules and play it as it’s meant to be played. Play with the understanding that this was a learning game designed to show the political philosophy that landowners kept tenants poor. The game won’t drag on and you might have a different experience.
If that all fails and the table gets flipped, then play Wineopoly and pop open a bottle matching the space you land on. I guarantee you’ll have fun with that. Or you can just play Catan instead.
I’m almost hesitant to write this, but I would love to hear your thoughts and ideas on Monopoly.
*Wincing* Leave a comment below.
Very interesting article. I agree with many points raised about the flaws of the game but as an educator I think it still can play a role in helping kids learn about money and alternative sources of income.
I’ll be playing with my 7 year old this Christmas. Hope she enjoys the experience!
Hi Dan, thanks for your feedback! I completely agree that as an educational tool, Monopoly has a lot of strengths. I honestly can’t imagine my childhood without it! I hope your 7-year old enjoys it and learns a lot. Merry Christmas!
Too many great board games out nowadays. No reason to own or play Monopoly.
I find it interesting how Monopoly can be both popular (to the general public far more than the Euro-boardgamer hobbyist) and polarizing (same two groups of people) at the same time. While I rarely play it I *do* have about half a dozen books on it, covering the history, facts and strategies (and yes, there are some that surface when the rules are rigorously followed). I believe the most undervalued part of the game is the mid-game phase, where trading and initial house-building happen. True, on either side of that phase the game for the most part ‘plays the players’. But even mitigating game length with the Short Game (dealing out 3+ properties to each player, which are then paid for prior to start) helps improve the experience. Despite the above, I do have to agree that there are a host of games – even economic ones -that are both a better and more enjoyable experience than Monopoly. I also have to agree that nostalgia is probably the reason the game hasn’t been relegated to oblivion. (Okay, that and PB / Hasbro knowing they have a long-standing Ameri[tr/c]ash cow!)
Thank you for the well thought out reply.
Monopoly is such a weird topic. It’s almost universally reviled, yet it’s still alive and kicking.
I actually have a new theory on that. I was listening to a podcast (American Scandal I think) and it was about DJ’s who were getting kickbacks (pre-internet) to play certain songs on the radio. The industry turned into a pay to play situation where songs from new artists were becoming popular, and the theory was that what’s continually put in front of the public will eventually become popular.
I do know that the only way I would play it again is if my old Navy buddies ever come to visit. We used to play every weekend when we were off duty; pure nostalgia with a lot of drinking involved, probably the best way to take on Monopoly.
Hasbro definitely has their marketing down at this point. The monopoly IP is synonymous with board games and probably always will be. Maybe we should start a non-profit to educate the populace on better board games.
I came across this review after playing monopoly for the first time since I was a kid. To my surprise it was a whole lot of fun! I’ve been hearing people hate on it so much, especially self-proclaimed board game fans. I think the thing to take away is that the game mechanism of monopoly is not especially engaging, but that it gives you an opportunity to have fun with your friends — to argue, to role play, to see roll reversal as the fates see fit (totally beyond your control in this game). Yes emotions run high, monopoly gives a space for emotions to run high. That, I think, is it’s strong suit, and why it sticks around.
I 100% agree with you. It’s all about expectations I think. If you go in it for the nostalgia and know that it’s completely designed to be one sided and get your blood pressure up, it can be a lot of fun.
I’ve never thought of it as a role playing kind of game though. That’s a cool way of looking at it. It’s definitely fate based. Next time I play I’ll have to sacrifice some dice on a shrine to the dice gods.
Thanks for reading Michael! I’m glad you enjoyed the article.