- Name: Minotaur Skeleton
- Size: Large
- Type: undead
- Alignment: Minotaur Skeleton
Minotaur Skeleton 5e stats
- Armor class: 12
- Hit Points: 67
- Hit Dice: 9d10
- Hit Points Roll: 9d10+18
- Speed: Walk 40 ft.
- Strength: 18
- Dexterity: 11
- Constitution: 15
- Intelligence: 6
- Wisdom: 8
- Charisma: 5
Traits
- Senses Passive Perception 9 Darkvision 60 ft.
- Languages understands Abyssal but can’t speak
- Challenge 2 (450 XP)
Special Abilities
Charge: If the skeleton moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.
Actions
Greataxe: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.
- Attack Bonus: 6
- Damage: Slashing
- Damage Dice: 2d12+4
Gore: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.
- Attack Bonus: 6
- Damage: Piercing
- Damage Dice: 2d8+4
Before starting GameCows with his wife Kendra, he used to teach English Language Arts in the US. He combined his love of gaming with education to create fun game-based learning lessons until he eventually decided to run GameCows with Kendra full-time. He’s known for pouring over rulebooks in his spare time, being the rule master during game night, and as the perma DM in his DnD group. Bryan loves board games, writing, traveling, and above all his wife and partner in crime, Kendra.