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Mass Cure Wounds 5e Spell

Mass Cure Wounds 5e Spell

Mass Cure Wounds is a level 5 Conjuration spell on the Bard, Cleric, and Druid spell lists. This spell has a range of 60 ft and requires somatic and verbal components to cast.

When cast, a healing aura radiates out 30ft from a chosen point within range. Up to six creatures in that range regain hp equal to +3d8 plus the spellcasting modifier HP. The healing power of this spell increases by 1d8 when cast at levels above 5. 

Mass Cure Wounds 5e Spell Description

Source: Player’s Handbook

A wave of healing energy washes out from a point of your choice within range. Choose up to six creatures in a 30-foot-radius sphere centered on that point. Each target regains hit points equal to 3d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.

At Higher Levels: When you cast this spell using a spell slot of 6th level or higher, the healing increases by 1d8 for each slot level above 5th.

Mass Cure Wounds 5e Stats

Range 60 feet
Components Verbal, Somatic
Duration Instantaneous
Casting Time 1 action
Level 5
Area of Effect 30, sphere
School Conjuration
Classes Bard, Cleric, Druid
Subclasses Life

Is Mass Cure Wounds a good spell?

Mass Cure Wounds is a great spell, especially if you have a large party. This spell has a good range and excellent area of effect.

D&D Player’s Handbook
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06/05/2023 08:30 pm GMT