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Manticore 5e

Manticore 5e
  • Name: Manticore
  • Size: Large
  • Type: monstrosity
  • Alignment: Manticore

Manticore 5e stats

  • Armor class: 14
  • Hit Points: 68
  • Hit Dice: 8d10
  • Hit Points Roll: 8d10+24
  • Speed: Walk 30 ft. Fly 50 ft.
  • Strength: 17
  • Dexterity: 16
  • Constitution: 17
  • Intelligence: 7
  • Wisdom: 12
  • Charisma: 8

Traits

  • Senses Passive Perception 11 Darkvision 60 ft.
  • Challenge 3 (700 XP)

Special Abilities

Tail Spike Regrowth: The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.

Actions

Multiattack: The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.

Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

  • Attack Bonus: 5
  • Damage: Piercing
  • Damage Dice: 1d8+3

Claw: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

  • Attack Bonus: 5
  • Damage: Slashing
  • Damage Dice: 1d6+3

Tail Spike: Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

  • Attack Bonus: 5
  • Damage: Piercing
  • Damage Dice: 1d8+3