Skip to Content

Mammoth 5e

Mammoth 5e
  • Name: Mammoth
  • Size: Huge
  • Type: beast
  • Alignment: Mammoth

Mammoth 5e stats

  • Armor class: 13
  • Hit Points: 126
  • Hit Dice: 11d12
  • Hit Points Roll: 11d12+55
  • Speed: Walk 40 ft.
  • Strength: 24
  • Dexterity: 9
  • Constitution: 21
  • Intelligence: 3
  • Wisdom: 11
  • Charisma: 6

Traits

  • Senses Passive Perception 10
  • Challenge 6 (2300 XP)

Special Abilities

Trampling Charge: If the mammoth moves at least 20 ft. straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the mammoth can make one stomp attack against it as a bonus action.

Actions

Gore: Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 25 (4d8 + 7) piercing damage.

  • Attack Bonus: 10
  • Damage: Piercing
  • Damage Dice: 4d8+7

Stomp: Melee Weapon Attack: +10 to hit, reach 5 ft., one prone creature. Hit: 29 (4d10 + 7) bludgeoning damage.

  • Attack Bonus: 10
  • Damage: Bludgeoning
  • Damage Dice: 4d10+7