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DnD 5E Books List

Table of Contents

Core Rule books

There are the essentials that are needed to get started in the world of Dungeons & Dragons. You could arguably just grab the Player’s Handbook and have quite a lot of the information but if you want to go more than a few sessions, all 3 are necessary to really create a long-term D&D game. 

Player’s Handbook (PHB)

The Player’s Handbook is the first stop for every player. It teaches the basic rules of the game, but more importantly, it has all the information on how to build your character. With this are all the spells, abilities, feats, and all the other cool stuff that your character will one day learn while they adventure through the world of D&D.

Out of the three core rulebooks, this is ESSENTIAL. You can’t play without it. 

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D&D Player’s Handbook (5e)
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09/23/2022 08:30 pm GMT

Dungeon Master’s Guide (DMG)

This book is only for the poor soul that takes on the role of DM. It’s chained to their arm by the other players and it never comes off. Just kidding. 

The Dungeon Master’s guide is just what the title says. It’s a reference book with a ton of information on how the game is played. It includes extra rules, tips on how to run a game, templates, maps, and lore.

It’s incredibly useful if you’re the Dungeon Master, and it’s pretty useful for players to look through as well to help them get an idea of the rules. 

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D&D Dungeon Master’s Guide (Dungeons & Dragons Core Rulebook)
  • Learn how to run a thrilling game of Dungeons & Dragons (5th...
  • Magic items—a treasure trove of items for your players to...
  • Advice for creating your own world, monsters, spells, and magic...

Monster Manual (MM)

This is the most fun of the three core books. The Monster Manual includes all the iconic DnD monsters and creatures as well as stats and abilities. This is essential for the DM to create encounters for their players. There’s everything from kobolds, dragons, bandits, crab people, beholders, and, of course, the tarrasque.

It’s a must-have reference, otherwise, you just have to wing it and hope for the best. 

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D&D Monster Manual (Dungeons & Dragons Core Rulebook)
  • Fill your Dungeons & Dragons games with pesky goblins and mighty...
  • Over 150 ready-to-play D&D monsters
  • Over 400 stat blocks—with all the info a Dungeon Master needs...

Supplement Books

The supplemental books expand upon the core books. They just add more of everything. More classes, more items, more monsters, and more spells. Each one has its own theme and flare. 

Volo’s Guide to Monsters (VGtM)

Think of Volo’s guide as an extension to the Monster Manual. It adds a lot of new lore to iconic Dungeons & Dragons monsters. It adds new information, monster variants, and even helps build encounters by giving the DM access to maps of different monster lairs and dens. 

Perhaps the most exciting thing about Volo’s guide is the extra races that it adds. 

For regular character options, Volo adds:

  • Aasimar – Celestials like angels or genies
  • Firbolg – Cousins to giants
  • Goliath – Strong tribal mountain people
  • Kenku – Sentient Bird People
  • Lizardfolk – Lizard People 
  • Tabaxi – Cat People
  • Triton – Fish or Naga-like People

There’s also a section that adds playable monster races. 

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Volo's Guide to Monsters (Dungeons & Dragons)
  • Wizards of the Coast
  • Hardcover Book
  • Wizards RPG Team (Author)

Xanathar’s Guide to Everything (XGtE)

As the name might suggest Xanathar’s Guide to Everything adds a little bit of… everything. 

The biggest reason to get Xanathar’s guide is for the subclasses. This supplemental book adds a ton of new subclasses and rules for each. 

Barbarian

  • Path of the Ancestral Guardian
  • Path of the Storm Herald
  • Pat of the Zealot

Bard

  • College of Glamour
  • College of Swords
  • College of Whispers

Cleric

  • Forge Domain
  • Grave Domain

Druid

  • Circle of Dreams
  • Circle of the Shephard

Fighter

  • Arcane Archer
  • Cavalier
  • Samurai

Monk

  • Way of the Drunken Master
  • Way of the Kensei
  • Way of the Sun Soul

Paladin

  • Oath of Conquest
  • Oath of Redemption

Ranger

  • Gloom Stalker
  • Horizon Walker
  • Monster Slayer

Rogue

  • Inquisitive
  • Mastermind
  • Scout
  • Swashbuckler

Sorcerer

  • Divine Soul
  • Shadow Magic
  • Storm Sorcery

Warlock

  • The Celestial
  • The Hexblade

Wizard

  • War Magic

DMs will also get a lot of useful new information by adding new tables, helpful systems to build encounters, new revamped trap rules, and guides to add non-combat downtime to your game. 

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Xanathar's Guide to Everything (Dungeons & Dragons)
  • Hardcover Book
  • Wizards RPG Team (Author)
  • English (Publication Language)

Mordenkainen’s Tome of Foes (MToF)

This supplemental book is a big boost to DMs. The tome of foes adds a ton of lore, but this time for various races and enemies. 

Mordenkainen’s Tome takes races seriously. It adds a lot of new player options for player characters by adding completely new races to choose from as well as adding subrace options for existing races. Tieflings in particular get a wide variety of options here with 8 new subrace options to choose from.

Classic D&D races aren’t forgotten either. The tome even dives deeper into gnomes, elves, and dwarves. In addition to all of this, there are a ton of new monsters arranged by challenge rating which is a huge boon for DMs when creating encounters, and in true D&D fashion, it includes a ton of new lore for all those fun new creatures. 

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D&D MORDENKAINEN'S TOME OF FOES (Dungeons & Dragons)
  • Perfect for Dungeon Masters and higher-level players looking for...
  • Features races such as tieflings and elves, githyanki and...
  • Lots of stories to add into your own campaigns.

Tasha’s Cauldron of Everything (TCoE)

Tasha’s Cauldron adds another big surge of information to your DnD world. This supplement focuses on new subclasses for players and new rules and tools for Dungeon Masters. 

Each of the 12 standard classes gets 2-3 new subclasses to bolster the party. Well… relatively new. Some of the classes were published before in different campaign modules, but are officially printed here in Tasha’s Cauldron of Everything. All in all, there are 26 new subclasses for players to choose from. 

Dungeon Masters will have fun with new tools like rules and guides for having a Group Patron that supports the entire group and adds another dimension to group dynamics and goals. 

Tasha narrates this book similarly to Xanathar’s guide, and she adds a lot of new information when it comes to spells and magical items. She adds 21 new spells, 36 magical items, and rules for magical tattoos. 

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Tasha's Cauldron of Everything (D&D Rules Expansion) (Dungeons & Dragons)
  • Hardcover Book
  • Wizards RPG Team (Author)
  • English (Publication Language)

Fizban’s Treasury of Dragons (FToD)

Fizban the Archmage is our guide here, and he takes the Dragon portion of Dungeons and Dragons very seriously. 

Unsurprisingly, Treasury of Dragons adds a ton of new information, all geared towards dragons. 

Players will find they have more customizable options for Dragonborn characters, and subclasses for Monks and Rangers that give them draconic ancestry. There’s also more in-depth lore featuring the mighty dragons Bahamut and Tiamat as well as introducing brand new dragons into 5e. If you’re looking for a classic dragon experience in your DnD this is going to be incredibly useful to both the DM and the players. 

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Fizban's Treasury of Dragons (Dungeon & Dragons Book) (Dungeons & Dragons)
  • Hardcover Book
  • Wizards RPG Team (Author)
  • English (Publication Language)

Campaign Settings

These books all bring the official world of Dungeons & Dragons to life. This is in the Forgotten Realms universe. These are fantastic resources for Dungeon Masters whether you’re brand new or have been playing since Gary Gygax’s first edition. These are pre-built campaigns that can be run as-is or customized to your group’s playing style. 

The Sword Coast Adventurer’s Guide (SCAG)

This first book is a bit of a mixture of a campaign guide and a supplement guide. The Sword Coast Adventurer’s Guide was one of the first books published and a lot of the information has since been republished in other guides. 

Sword Coast Adventurer’s Guide gives some extra information and variant classes but mostly think of it as an introduction to Faerun and the Sword Coast. This is where a lot of the big modules take place. 

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Sword Coast Adventurer's Guide (Dungeons & Dragons)
  • Immersive Adventuring: This campaign sourcebook provides players...
  • New Character Options: The book offers new subclass options, such...
  • Compatible with Rage of Demons storyline: Make characters for use...

Guildmasters’ Guide to Ravnica (GGtR)

Ravnica exists on its own plane. It’s a sprawling interconnected cityscape that’s filled with guild halls, ruins, and slums. 

There is an issue, though. Ravnica is not only on a different plane of existence it’s also a completely different franchise. 

For those of you in the know, Ravnica is a part of the Magic: The Gathering world, and The Guildmaster’s Guides to Ravnica is one of two crossover sourcebooks that gives players rules to explore some of Magic: The Gathering’s interesting lore. 

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Dungeons & Dragons Guildmasters' Guide to Ravnica (D&D/Magic: The Gathering Adventure Book and Campaign Setting)
  • Officially Licensed
  • Explore The World of Magic: The Gathering
  • Run a Ready-Made Adventure for Level 1 Characters

Acquisitions Incorporated (AI)

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Dungeons & Dragons Acquisitions Incorporated HC (D&D Campaign Accessory Hardcover Book)
  • Start up your own Acquisitions Incorporated franchise in the...
  • A Dungeons & Dragons accessory for characters of levels 1-6
  • For use with the 5th Edition Player's Handbook, Monster Manual,...

Eberron: Rising from the Last War (RftLW)

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Eberron: Rising from the Last War (D&D Campaign Setting and Adventure Book) (Dungeons & Dragons)
  • This book provides everything players and Dungeon Masters need to...
  • Collect all D&D books and play with your friends!
  • Hardcover Book

Explorer’s Guide to Wildemount (EGtW)

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Wizards of the Coast Explorer's Guide to Wildemount (D&D Campaign Setting and Adventure Book) (Dungeons & Dragons)
  • Delve through the first Dungeons & Dragons book to let players...
  • Uncover a trove of options usable in any D&D game, featuring...
  • Start a Dungeons & Dragons campaign in any of Wildemount’s...

Mythic Odysseys of Theros (MOoT)

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Van Richten’s Guide to Ravenloft (VRGtR)

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Van Richten's Guide to Ravenloft (Dungeons & Dragons)
  • Craft your own D&D horror settings, add tension with optional...
  • Create characters with lineages tied to vampires, undead, and...
  • Hardcover Book

Strixhaven: A Curriculum of Chaos (SaCoC)

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Strixhaven: Curriculum of Chaos (D&D/MTG Adventure Book) (Dungeons & Dragons)
  • Includes four brand new D&D adventures that can be played as...
  • Hardcover Book
  • Wizards RPG Team (Author)

Adventures

Lost Mine of Phandelver (LMoP)

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Dungeons & Dragons Starter Set
  • For 4-6 Players
  • Everything you need to start playing the world's greatest...
  • Presents the newest edition of the Dungeons & Dragons tabletop...

Hoard of the Dragon Queen (HotDQ)

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Hoard of the Dragon Queen (Dungeons & Dragons)
  • The first of two adventures in the Tyranny of Dragons story arc,...
  • Fans of the Dungeons & Dragons Roleplaying Game can get a sample...
  • Adventure design and development by Kobold Press.

Princes of the Apocalypse (PotA)

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Princes of the Apocalypse (Dungeons & Dragons)
  • Product is for use in the Dungeons and Dragons role playing game
  • Product Number: WOC B24360000
  • Models and games are supplied unpainted and may require assembly...

The Rise of Tiamat (RoT)

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The Rise of Tiamat (Dungeons & Dragons)
  • Product is for use in the Dungeons and Dragons role playing game
  • Product Number: WOC A96070000
  • Models and games are supplied unpainted and may require assembly...

Out of the Abyss (OotA)

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Out of the Abyss (Dungeons & Dragons)
  • A Dungeons & Dragons adventure for characters of levels 1–15
  • Hardcover Book
  • Wizards RPG Team (Author)

Curse of Strahd (CoS)

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Curse of Strahd (Dungeons & Dragons)
  • WIZARDS OF THE COAST UK LTD
  • Hardcover Book
  • Wizards RPG Team (Author)

Storm King’s Thunder (SKT)

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Storm King's Thunder (Dungeons & Dragons)
  • Wizards of the Coast
  • Hardcover Book
  • Wizards RPG Team (Author)

Tales from the Yawning Portal (TftYP)

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Tales From the Yawning Portal (Dungeons & Dragons)
  • Product is for use in the Dungeons and Dragons role playing game
  • Product Number: WOC C22070000
  • Models and games are supplied unpainted and may require assembly...

Tomb of Annihilation (ToA)

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Tomb of Annihilation (Dungeons & Dragons)
  • Dungeons & Dragons - Volo's Guide to Monsters (D&D Core Guide /...
  • Welcome to the Jungle! Dare to defy death in this adventure for...
  • n adventure for characters of levels 1 – 11, Tomb of...

Waterdeep: Dragon Heist (WDH)

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D&D Waterdeep Dragon Heist HC (Dungeons & Dragons)
  • Hardcover Book
  • Wizards RPG Team (Author)
  • English (Publication Language)

Waterdeep: Dungeon of the Mad Mage (WDotMM)

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Dungeons & Dragons Waterdeep: Dungeon of the Mad Mage (Adventure Book, D&D Roleplaying Game)
  • Hundreds of years ago, long before Waterdeep had been built,...
  • Hardcover Book
  • Wizards RPG Team (Author)

Stranger Things: The Hunt for Thessalhydra (STHfT)

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Hasbro Gaming Stranger Things Dungeons & Dragons Roleplaying Game Starter Set
  • The stranger things themed Dungeons & Dragons starter set has...
  • Embark on an exciting Dungeons & Dragons adventure, hunt for the...
  • Get all the essential rules you need to start playing from the...

Ghosts of Saltmarsh (GoS)

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Dungeons & Dragons Ghosts of Saltmarsh Hardcover Book (D&D Adventure)
  • Ghosts of Salt Marsh includes a variety of seafaring adventures,...
  • This supplement introduces the port town of Saltmarsh, the...
  • Each adventure can be played individually, inserted into your...

Essentials Kits

Baldur’s Gate: Descent into Avernus (BGDiA)

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Dungeons & Dragons Baldur's Gate: Descent Into Avernus Hardcover Book (D&D Adventure)
  • Welcome to Baldur's Gate, a city of ambition and corruption.
  • Hardcover Book
  • Wizards RPG Team (Author)

Dungeons & Dragons vs Rick and Morty

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Dungeons & Dragons vs Rick and Morty (D&D Tabletop Roleplaying Game Adventure Boxed Set)
  • The worlds greatest roleplaying game meets televisions most...
  • Hardcover Book
  • Wizards RPG Team (Author)

Icewind Dale: Rime of the Frostmaiden (IDRotF)

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Icewind Dale: Rime of the Frostmaiden (D&D Adventure Book) (Dungeons & Dragons)
  • Brave the frozen North of Faerun in this Dungeons & Dragons...
  • Explore the frontier of Icewind Dale! Maps and guides will aid...
  • Venture into the Ten Towns and other beloved D&D locations made...

Candlekeep Mysteries (CM)

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Candlekeep Mysteries (D&D Adventure Book - Dungeons & Dragons) (Dungeons and Dragons)
  • An anthology of seventeen mystery-themed adventures for the...
  • Candlekeep attracts scholars like a flame attracts moths.
  • Each adventure begins with the discovery of a book, and each book...

The Wild Beyond The Witchlight (TWBtW)

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The Wild Beyond the Witchlight: A Feywild Adventure (Dungeons & Dragons Book)
  • Explore the Plane of Faerie in the first official D&D adventure...
  • Easily drop The Witchlight Carnival into any campaign—for...
  • Introduces two races—play as a fairy or as a harengon, a race...

Critical Role: Call of the Netherdeep (CRCotN)

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Critical Role Presents: Call of the Netherdeep (D&D Adventure Book) (D&D Critical Role)
  • First major D&D adventure book within Critical Role’s world of...
  • Multi-continental story that spans the scarred Wastes of Xhorhas,...
  • Bursting with lore and all new art depicting Exandria

Extra Life Charity Content

The Lost Kenku

One Grung Above

The Tortle Package

Volo’s Waterdeep Enchiridion

Lost Laboratory of Kwalish

Adventure with Muk

Infernal Machine Rebuild

Mordenkainen’s Fiendish Folio

Locathah Rising

Domains of Delight

Minsc & Boo’s Journal of Villainy

SHARING IS CARING

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