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Jackal 5e

Jackal 5e
  • Name: Jackal
  • Size: Small
  • Type: beast
  • Alignment: Jackal

Jackal 5e stats

  • Armor class: 12
  • Hit Points: 3
  • Hit Dice: 1d6
  • Hit Points Roll: 1d6
  • Speed: Walk 40 ft.
  • Strength: 8
  • Dexterity: 15
  • Constitution: 11
  • Intelligence: 3
  • Wisdom: 12
  • Charisma: 6

Traits

  • Skills Perception +3
  • Senses Passive Perception 13

Special Abilities

Keen Hearing and Smell: The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics: The jackal has advantage on an attack roll against a creature if at least one of the jackal’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.

Actions

Bite: Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 – 1) piercing damage.

  • Attack Bonus: 1
  • Damage: Piercing
  • Damage Dice: 1d4-1