Spell Description
Divine light washes out from you and coalesces in a soft radiance in a 30-foot radius around you. Creatures of your choice in that radius when you cast this spell shed dim light in a 5-foot radius and have advantage on all saving throws, and other creatures have disadvantage on attack rolls against them until the spell ends. In addition, when a fiend or an undead hits an affected creature with a melee attack, the aura flashes with brilliant light. The attacker must succeed on a constitution saving throw or be blinded until the spell ends.
Holy Aura 5e Stats
- Range: Self
- Components: V, S, M
- Material: A tiny reliquary worth at least 1,000gp containing a sacred relic, such as a scrap of cloth from a saint’s robe or a piece of parchment from a religious text.
- Duration: Up to 1 minute
- Concentration: true
- Casting Time: 1 action
- Level: 8
- Area of Effect: 30, sphere
- School: Abjuration
- Classes: Cleric
Before starting GameCows with his wife Kendra, he used to teach English Language Arts in the US. He combined his love of gaming with education to create fun game-based learning lessons until he eventually decided to run GameCows with Kendra full-time. He’s known for pouring over rulebooks in his spare time, being the rule master during game night, and as the perma DM in his DnD group. Bryan loves board games, writing, traveling, and above all his wife and partner in crime, Kendra.