Choose a humanoid that you can see within range. The target must succeed on a wisdom saving throw or be paralyzed for the duration. At the end of each of its turns, the target can make another wisdom saving throw. On a success, the spell ends on the target.
When you cast this spell using a spell slot of 3rd level or higher, you can target one additional humanoid for each slot level above 2nd. The humanoids must be within 30 feet of each other when you target them.
Hold Person 5e Stats
- Range: 60 feet
- Components: V, S, M
- Material: A small, straight piece of iron.
- Duration: Up to 1 minute
- Concentration: true
- Casting Time: 1 action
- Level: 2
- School: Enchantment
- Classes: Bard, Cleric, Druid, Sorcerer, Warlock, Wizard
- Subclasses: Lore, Land
Before starting GameCows with his wife Kendra, he used to teach English Language Arts in the US. He combined his love of gaming with education to create fun game-based learning lessons until he eventually decided to run GameCows with Kendra full-time. He’s known for pouring over rulebooks in his spare time, being the rule master during game night, and as the perma DM in his DnD group. Bryan loves board games, writing, traveling, and above all his wife and partner in crime, Kendra.