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Hobgoblin 5e

Hobgoblin 5e
  • Name: Hobgoblin
  • Size: Medium
  • Type: humanoid
  • Subtype: goblinoid
  • Alignment: Hobgoblin

Hobgoblin 5e stats

  • Armor class: 18
  • Hit Points: 11
  • Hit Dice: 2d8
  • Hit Points Roll: 2d8+2
  • Speed: Walk 30 ft.
  • Strength: 13
  • Dexterity: 12
  • Constitution: 12
  • Intelligence: 10
  • Wisdom: 10
  • Charisma: 9

Traits

  • Senses Passive Perception 10 Darkvision 60 ft.
  • Languages Common, Goblin
  • Challenge 0.5 (100 XP)

Special Abilities

Martial Advantage: Once per turn, the hobgoblin can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 ft. of an ally of the hobgoblin that isn’t incapacitated.

Actions

Longsword: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage, or 6 (1d10 + 1) slashing damage if used with two hands.

  • Attack Bonus: 3
  • Damage: Slashing, Slashing
  • Damage Dice: 1d8+1, 1d10+1

Longbow: Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

  • Attack Bonus: 3
  • Damage: Piercing
  • Damage Dice: 1d8+1