- Name: Hill Giant
- Size: Huge
- Type: giant
- Alignment: Hill Giant
Hill Giant 5e stats
- Armor class: 13
- Hit Points: 105
- Hit Dice: 10d12
- Hit Points Roll: 10d12+40
- Speed: Walk 40 ft.
- Strength: 21
- Dexterity: 8
- Constitution: 19
- Intelligence: 5
- Wisdom: 9
- Charisma: 6
Traits
- Skills Perception +2
- Senses Passive Perception 12
- Languages Giant
- Challenge 5 (1800 XP)
Actions
Multiattack: The giant makes two greatclub attacks.
Greatclub: Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
- Attack Bonus: 8
- Damage: Bludgeoning
- Damage Dice: 3d8+5
Rock: Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.
- Attack Bonus: 8
- Damage: Bludgeoning
- Damage Dice: 3d10+5
Before starting GameCows with his wife Kendra, he used to teach English Language Arts in the US. He combined his love of gaming with education to create fun game-based learning lessons until he eventually decided to run GameCows with Kendra full-time. He’s known for pouring over rulebooks in his spare time, being the rule master during game night, and as the perma DM in his DnD group. Bryan loves board games, writing, traveling, and above all his wife and partner in crime, Kendra.