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Hell Hound 5e

Hell Hound 5e
  • Name: Hell Hound
  • Size: Medium
  • Type: fiend
  • Alignment: Hell Hound

Hell Hound 5e stats

  • Armor class: 15
  • Hit Points: 45
  • Hit Dice: 7d8
  • Hit Points Roll: 7d8+14
  • Speed: Walk 50 ft.
  • Strength: 17
  • Dexterity: 12
  • Constitution: 14
  • Intelligence: 6
  • Wisdom: 13
  • Charisma: 6

Traits

  • Skills Perception +5
  • Senses Passive Perception 15 Darkvision 60 ft.
  • Languages understands Infernal but can’t speak it
  • Challenge 3 (700 XP)

Special Abilities

Keen Hearing and Smell: The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics: The hound has advantage on an attack roll against a creature if at least one of the hound’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.

Actions

Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) fire damage.

  • Attack Bonus: 5
  • Damage: Piercing, Fire
  • Damage Dice: 1d8+3, 2d6

Fire Breath: The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.

  • Damage: Fire
  • Damage Dice: 6d6