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Hail of Thorns 5e Spell

Hail of Thorns 5e Spell

Hail of Thorns 5e Spell Description

Source: Player’s Handbook

The next time you hit a creature with a ranged weapon attack before the spell ends, this spell creates a rain of thorns that sprouts from your ranged weapon or ammunition. In addition to the normal effect of the attack, the target of the attack and each creature within 5 feet of it must make a Dexterity saving throw. A creature takes 1d10 piercing damage on a failed save, or half as much damage on a successful one.

At Higher Levels. If you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st (to a maximum of 6d10).

Lvl Dice Min Avg Max
1st 1d10 1 5.5 10
2nd 2d10 2 11 20
3rd 3d10 3 16.5 30
4th 4d10 4 22 40
5th 5d10 5 27.5 50
6th 6d10 6 33 60
7th 6d10 6 33 60
8th 6d10 6 33 60
9th 6d10 6 33 60

Hail of Thorns 5e Stats

  • 1st-level conjuration
  • Casting Time: 1 bonus action
  • Range: Self
  • Components: V
  • Duration: Concentration, up to 1 minute

Spell Lists: Ranger

What is Hail of Thorns?

Hail of Thorns is a 1st-level conjuration spell for Rangers. The Ranger can take this spell as a bonus action.

The next time the Ranger hits a target with a ranged weapon within the spell’s duration (up to 1 minute with concentration), the projectile rains down thorns. All creatures within 5 ft must make a DEX save.

Creatures take 1d10 damage on a failed save and half as much on a successful save. 

Is Hail of Thorns a good spell?

Yes, Hail of Thorns is a good spell. This spell requires concentration. It would be best to use it when there is no imminent threat of taking damage. The spell could then be used multiple times and deal a decent amount of damage.

D&D Player’s Handbook
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05/31/2023 11:00 am GMT