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Guardian Naga 5e

Guardian Naga 5e
  • Name: Guardian Naga
  • Size: Large
  • Type: monstrosity
  • Alignment: Guardian Naga

Guardian Naga 5e stats

  • Armor class: 18
  • Hit Points: 127
  • Hit Dice: 15d10
  • Hit Points Roll: 15d10+45
  • Speed: Walk 40 ft.
  • Strength: 19
  • Dexterity: 18
  • Constitution: 16
  • Intelligence: 16
  • Wisdom: 19
  • Charisma: 18

Traits

  • Skills Saving Throw: DEX +8, Saving Throw: CON +7, Saving Throw: INT +7, Saving Throw: WIS +8, Saving Throw: CHA +8
  • Senses Passive Perception 14 Darkvision 60 ft.
  • Languages Celestial, Common
  • Challenge 10 (5900 XP)

Special Abilities

Rejuvenation: If it dies, the naga returns to life in 1d6 days and regains all its hit points. Only a wish spell can prevent this trait from functioning.

Spellcasting: The naga is an 11th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks), and it needs only verbal components to cast its spells. It has the following cleric spells prepared:

– Cantrips (at will): mending, sacred flame, thaumaturgy
– 1st level (4 slots): command, cure wounds, shield of faith
– 2nd level (3 slots): calm emotions, hold person
– 3rd level (3 slots): bestow curse, clairvoyance
– 4th level (3 slots): banishment, freedom of movement
– 5th level (2 slots): flame strike, geas
– 6th level (1 slot): true seeing

Actions

Bite: Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 8 (1d8 + 4) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.

  • Attack Bonus: 8
  • Damage: Piercing
  • Damage Dice: 1d8+4

Spit Poison: Ranged Weapon Attack: +8 to hit, range 15/30 ft., one creature. Hit: The target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.

  • Attack Bonus: 8