- Name: Guard
- Size: Medium
- Type: humanoid
- Subtype: any race
- Alignment: Guard
Guard 5e stats
- Armor class: 16
- Hit Points: 11
- Hit Dice: 2d8
- Hit Points Roll: 2d8+2
- Speed: Walk 30 ft.
- Strength: 13
- Dexterity: 12
- Constitution: 12
- Intelligence: 10
- Wisdom: 11
- Charisma: 10
Traits
- Skills Perception +2
- Senses Passive Perception 12
- Languages any one language (usually Common)
- Challenge 0.125 (25 XP)
Actions
Spear: Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.
- Attack Bonus: 3
- Damage: Piercing, Piercing
- Damage Dice: 1d6+1, 1d8+1
Before starting GameCows with his wife Kendra, he used to teach English Language Arts in the US. He combined his love of gaming with education to create fun game-based learning lessons until he eventually decided to run GameCows with Kendra full-time. He’s known for pouring over rulebooks in his spare time, being the rule master during game night, and as the perma DM in his DnD group. Bryan loves board games, writing, traveling, and above all his wife and partner in crime, Kendra.