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Guard 5e

Guard 5e
  • Name: Guard
  • Size: Medium
  • Type: humanoid
  • Subtype: any race
  • Alignment: Guard

Guard 5e stats

  • Armor class: 16
  • Hit Points: 11
  • Hit Dice: 2d8
  • Hit Points Roll: 2d8+2
  • Speed: Walk 30 ft.
  • Strength: 13
  • Dexterity: 12
  • Constitution: 12
  • Intelligence: 10
  • Wisdom: 11
  • Charisma: 10

Traits

  • Skills Perception +2
  • Senses Passive Perception 12
  • Languages any one language (usually Common)
  • Challenge 0.125 (25 XP)

Actions

Spear: Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

  • Attack Bonus: 3
  • Damage: Piercing, Piercing
  • Damage Dice: 1d6+1, 1d8+1