Skip to Content

Grimlock 5e

Grimlock 5e
  • Name: Grimlock
  • Size: Medium
  • Type: humanoid
  • Subtype: grimlock
  • Alignment: Grimlock

Grimlock 5e stats

  • Armor class: 11
  • Hit Points: 11
  • Hit Dice: 2d8
  • Hit Points Roll: 2d8+2
  • Speed: Walk 30 ft.
  • Strength: 16
  • Dexterity: 12
  • Constitution: 12
  • Intelligence: 9
  • Wisdom: 8
  • Charisma: 6

Traits

  • Skills Athletics +5, Perception +3, Stealth +3
  • Senses Passive Perception 13 Blindsight 30 ft. or 10 ft. while deafened (blind beyond this radius)
  • Languages Undercommon
  • Challenge 0.25 (50 XP)

Special Abilities

Blind Senses: The grimlock can’t use its blindsight while deafened and unable to smell.

Keen Hearing and Smell: The grimlock has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Stone Camouflage: The grimlock has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Spiked Bone Club: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage.

  • Attack Bonus: 5
  • Damage: Bludgeoning, Piercing
  • Damage Dice: 1d4+3, 1d4