- Name: Goblin
- Size: Small
- Type: humanoid
- Subtype: goblinoid
- Alignment: Goblin
Goblin 5e stats
- Armor class: 15
- Hit Points: 7
- Hit Dice: 2d6
- Hit Points Roll: 2d6
- Speed: Walk 30 ft.
- Strength: 8
- Dexterity: 14
- Constitution: 10
- Intelligence: 10
- Wisdom: 8
- Charisma: 8
Traits
- Skills Stealth +6
- Senses Passive Perception 9 Darkvision 60 ft.
- Languages Common, Goblin
- Challenge 0.25 (50 XP)
Special Abilities
Nimble Escape: The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Actions
Scimitar: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
- Attack Bonus: 4
- Damage: Slashing
- Damage Dice: 1d6+2
Shortbow: Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
- Attack Bonus: 4
- Damage: Piercing
- Damage Dice: 1d6+2
Before starting GameCows with his wife Kendra, he used to teach English Language Arts in the US. He combined his love of gaming with education to create fun game-based learning lessons until he eventually decided to run GameCows with Kendra full-time. He’s known for pouring over rulebooks in his spare time, being the rule master during game night, and as the perma DM in his DnD group. Bryan loves board games, writing, traveling, and above all his wife and partner in crime, Kendra.