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Goblin 5e

Goblin 5e
  • Name: Goblin
  • Size: Small
  • Type: humanoid
  • Subtype: goblinoid
  • Alignment: Goblin

Goblin 5e stats

  • Armor class: 15
  • Hit Points: 7
  • Hit Dice: 2d6
  • Hit Points Roll: 2d6
  • Speed: Walk 30 ft.
  • Strength: 8
  • Dexterity: 14
  • Constitution: 10
  • Intelligence: 10
  • Wisdom: 8
  • Charisma: 8

Traits

  • Skills Stealth +6
  • Senses Passive Perception 9 Darkvision 60 ft.
  • Languages Common, Goblin
  • Challenge 0.25 (50 XP)

Special Abilities

Nimble Escape: The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Scimitar: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

  • Attack Bonus: 4
  • Damage: Slashing
  • Damage Dice: 1d6+2

Shortbow: Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

  • Attack Bonus: 4
  • Damage: Piercing
  • Damage Dice: 1d6+2