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Gnoll 5e

Gnoll 5e
  • Name: Gnoll
  • Size: Medium
  • Type: humanoid
  • Subtype: gnoll
  • Alignment: Gnoll

Gnoll 5e stats

  • Armor class: 15
  • Hit Points: 22
  • Hit Dice: 5d8
  • Hit Points Roll: 5d8
  • Speed: Walk 30 ft.
  • Strength: 14
  • Dexterity: 12
  • Constitution: 11
  • Intelligence: 6
  • Wisdom: 10
  • Charisma: 7

Traits

  • Senses Passive Perception 10 Darkvision 60 ft.
  • Languages Gnoll
  • Challenge 0.5 (100 XP)

Special Abilities

Rampage: When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.

Actions

Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.

  • Attack Bonus: 4
  • Damage: Piercing
  • Damage Dice: 1d4+2

Spear: Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.

  • Attack Bonus: 4
  • Damage: Piercing, Piercing
  • Damage Dice: 1d6+2, 1d8+2

Longbow: Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

  • Attack Bonus: 3
  • Damage: Piercing
  • Damage Dice: 1d8+1