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Glabrezu 5e

Glabrezu 5e
  • Name: Glabrezu
  • Size: Large
  • Type: fiend
  • Subtype: demon
  • Alignment: Glabrezu

Glabrezu 5e stats

  • Armor class: 17
  • Hit Points: 157
  • Hit Dice: 15d10
  • Hit Points Roll: 15d10+75
  • Speed: Walk 40 ft.
  • Strength: 20
  • Dexterity: 15
  • Constitution: 21
  • Intelligence: 19
  • Wisdom: 17
  • Charisma: 16

Traits

  • Skills Saving Throw: STR +9, Saving Throw: CON +9, Saving Throw: WIS +7, Saving Throw: CHA +7
  • Senses Passive Perception 13 Truesight 120 ft.
  • Languages Abyssal, telepathy 120 ft.
  • Challenge 9 (5000 XP)

Special Abilities

Innate Spellcasting: The glabrezu’s spellcasting ability is Intelligence (spell save DC 16). The glabrezu can innately cast the following spells, requiring no material components:
At will: darkness, detect magic, dispel magic
1/day each: confusion, fly, power word stun

Magic Resistance: The glabrezu has advantage on saving throws against spells and other magical effects.

Actions

Multiattack: The glabrezu makes four attacks: two with its pincers and two with its fists. Alternatively, it makes two attacks with its pincers and casts one spell.

Pincer: Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). The glabrezu has two pincers, each of which can grapple only one target.

  • Attack Bonus: 9
  • Damage: Bludgeoning
  • Damage Dice: 2d10+5

Fist: Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage.

  • Attack Bonus: 9
  • Damage: Bludgeoning
  • Damage Dice: 2d4+2