- Name: Giant Wasp
- Size: Medium
- Type: beast
- Alignment: Giant Wasp
Giant Wasp 5e stats
- Armor class: 12
- Hit Points: 13
- Hit Dice: 3d8
- Hit Points Roll: 3d8
- Speed: Walk 10 ft. Fly 50 ft. Swim 50 ft.
- Strength: 10
- Dexterity: 14
- Constitution: 10
- Intelligence: 1
- Wisdom: 10
- Charisma: 3
Traits
- Senses Passive Perception 10
- Challenge 0.5 (100 XP)
Actions
Sting: Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
- Attack Bonus: 4
- Damage: Piercing
- Damage Dice: 1d6+2
Before starting GameCows with his wife Kendra, he used to teach English Language Arts in the US. He combined his love of gaming with education to create fun game-based learning lessons until he eventually decided to run GameCows with Kendra full-time. He’s known for pouring over rulebooks in his spare time, being the rule master during game night, and as the perma DM in his DnD group. Bryan loves board games, writing, traveling, and above all his wife and partner in crime, Kendra.