- Name: Giant Vulture
- Size: Large
- Type: beast
- Alignment: Giant Vulture
Giant Vulture 5e stats
- Armor class: 10
- Hit Points: 22
- Hit Dice: 3d10
- Hit Points Roll: 3d10+6
- Speed: Walk 10 ft. Fly 60 ft.
- Strength: 15
- Dexterity: 10
- Constitution: 15
- Intelligence: 6
- Wisdom: 12
- Charisma: 7
Traits
- Skills Perception +3
- Senses Passive Perception 13
- Languages understands Common but can’t speak
- Challenge 1 (200 XP)
Special Abilities
Keen Sight and Smell: The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.
Pack Tactics: The vulture has advantage on an attack roll against a creature if at least one of the vulture’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.
Actions
Multiattack: The vulture makes two attacks: one with its beak and one with its talons.
Beak: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.
- Attack Bonus: 4
- Damage: Piercing
- Damage Dice: 2d4+2
Talons: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
- Attack Bonus: 4
- Damage: Slashing
- Damage Dice: 2d6+2
Before starting GameCows with his wife Kendra, he used to teach English Language Arts in the US. He combined his love of gaming with education to create fun game-based learning lessons until he eventually decided to run GameCows with Kendra full-time. He’s known for pouring over rulebooks in his spare time, being the rule master during game night, and as the perma DM in his DnD group. Bryan loves board games, writing, traveling, and above all his wife and partner in crime, Kendra.