Giant Goat 5e
- Name: Giant Goat
- Size: Large
- Type: beast
- Alignment: Giant Goat
Giant Goat 5e stats
- Armor class: 11
- Hit Points: 19
- Hit Dice: 3d10
- Hit Points Roll: 3d10+3
- Speed: Walk 40 ft.
- Strength: 17
- Dexterity: 11
- Constitution: 12
- Intelligence: 3
- Wisdom: 12
- Charisma: 6
Traits
- Senses Passive Perception 11
- Challenge 0.5 (100 XP)
Special Abilities
Charge: If the goat moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Sure-Footed: The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Actions
Ram: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.
- Attack Bonus: 5
- Damage: Bludgeoning
- Damage Dice: 2d4+3