Giant Goat 5e

  • Name: Giant Goat
  • Size: Large
  • Type: beast
  • Alignment: Giant Goat

Giant Goat 5e stats

  • Armor class: 11
  • Hit Points: 19
  • Hit Dice: 3d10
  • Hit Points Roll: 3d10+3
  • Speed: Walk 40 ft.
  • Strength: 17
  • Dexterity: 11
  • Constitution: 12
  • Intelligence: 3
  • Wisdom: 12
  • Charisma: 6


  • Senses Passive Perception 11
  • Challenge 0.5 (100 XP)

Special Abilities

Charge: If the goat moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Sure-Footed: The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.


Ram: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.

  • Attack Bonus: 5
  • Damage: Bludgeoning
  • Damage Dice: 2d4+3
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