Giant Crocodile 5e
- Name: Giant Crocodile
- Size: Huge
- Type: beast
- Alignment: Giant Crocodile
Giant Crocodile 5e stats
- Armor class: 14
- Hit Points: 85
- Hit Dice: 9d12
- Hit Points Roll: 9d12+27
- Speed: Walk 30 ft. Swim 50 ft.
- Strength: 21
- Dexterity: 9
- Constitution: 17
- Intelligence: 2
- Wisdom: 10
- Charisma: 7
Traits
- Skills Stealth +5
- Senses Passive Perception 10
- Challenge 5 (1800 XP)
Special Abilities
Hold Breath: The crocodile can hold its breath for 30 minutes.
Actions
Multiattack: The crocodile makes two attacks: one with its bite and one with its tail.
Bite: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can’t bite another target.
- Attack Bonus: 8
- Damage: Piercing
- Damage Dice: 3d10+5
Tail: Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
- Attack Bonus: 8
- Damage: Bludgeoning
- Damage Dice: 2d8+5