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Giant Crocodile 5e

Giant Crocodile 5e
  • Name: Giant Crocodile
  • Size: Huge
  • Type: beast
  • Alignment: Giant Crocodile

Giant Crocodile 5e stats

  • Armor class: 14
  • Hit Points: 85
  • Hit Dice: 9d12
  • Hit Points Roll: 9d12+27
  • Speed: Walk 30 ft. Swim 50 ft.
  • Strength: 21
  • Dexterity: 9
  • Constitution: 17
  • Intelligence: 2
  • Wisdom: 10
  • Charisma: 7

Traits

  • Skills Stealth +5
  • Senses Passive Perception 10
  • Challenge 5 (1800 XP)

Special Abilities

Hold Breath: The crocodile can hold its breath for 30 minutes.

Actions

Multiattack: The crocodile makes two attacks: one with its bite and one with its tail.

Bite: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can’t bite another target.

  • Attack Bonus: 8
  • Damage: Piercing
  • Damage Dice: 3d10+5

Tail: Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

  • Attack Bonus: 8
  • Damage: Bludgeoning
  • Damage Dice: 2d8+5