Ghoul 5e
- Name: Ghoul
- Size: Medium
- Type: undead
- Alignment: Ghoul
Ghoul 5e stats
- Armor class: 12
- Hit Points: 22
- Hit Dice: 5d8
- Hit Points Roll: 5d8
- Speed: Walk 30 ft.
- Strength: 13
- Dexterity: 15
- Constitution: 10
- Intelligence: 7
- Wisdom: 10
- Charisma: 6
Traits
- Senses Passive Perception 10 Darkvision 60 ft.
- Languages Common
- Challenge 1 (200 XP)
Actions
Bite: Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.
- Attack Bonus: 2
- Damage: Piercing
- Damage Dice: 2d6+2
Claws: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
- Attack Bonus: 4
- Damage: Slashing
- Damage Dice: 2d4+2