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Ghoul 5e

Ghoul 5e
  • Name: Ghoul
  • Size: Medium
  • Type: undead
  • Alignment: Ghoul

Ghoul 5e stats

  • Armor class: 12
  • Hit Points: 22
  • Hit Dice: 5d8
  • Hit Points Roll: 5d8
  • Speed: Walk 30 ft.
  • Strength: 13
  • Dexterity: 15
  • Constitution: 10
  • Intelligence: 7
  • Wisdom: 10
  • Charisma: 6

Traits

  • Senses Passive Perception 10 Darkvision 60 ft.
  • Languages Common
  • Challenge 1 (200 XP)

Actions

Bite: Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.

  • Attack Bonus: 2
  • Damage: Piercing
  • Damage Dice: 2d6+2

Claws: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

  • Attack Bonus: 4
  • Damage: Slashing
  • Damage Dice: 2d4+2