Spell Description
A vertical column of divine fire roars down from the heavens in a location you specify. Each creature in a 10-foot-radius, 40-foot-high cylinder centered on a point within range must make a dexterity saving throw. A creature takes 4d6 fire damage and 4d6 radiant damage on a failed save, or half as much damage on a successful one.
When you cast this spell using a spell slot of 6th level or higher, the fire damage or the radiant damage (your choice) increases by 1d6 for each slot level above 5th.
Flame Strike 5e Stats
- Range: 60 feet
- Components: V, S, M
- Material: Pinch of sulfur.
- Duration: Instantaneous
- Casting Time: 1 action
- Level: 5
- Area of Effect: 40, cylinder
- Damage Type: Fire
- School: Evocation
- Classes: Cleric
- Subclasses: Devotion, Fiend
Before starting GameCows with his wife Kendra, he used to teach English Language Arts in the US. He combined his love of gaming with education to create fun game-based learning lessons until he eventually decided to run GameCows with Kendra full-time. He’s known for pouring over rulebooks in his spare time, being the rule master during game night, and as the perma DM in his DnD group. Bryan loves board games, writing, traveling, and above all his wife and partner in crime, Kendra.