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Fey Touched Feat 5e

Fey Touched Feat 5e

The Feywild, a plane of beauty and mystery, holds secrets and magic that few mortals ever glimpse. For those rare adventurers who’ve experienced its whimsical wonders, some carry a touch of its enchantment with them, forever changed. Enter the Fey Touched Feat, an embodiment of this ethereal exposure.

What is the Fey Touched Feat 5e?

Source: Tasha’s Cauldron of Everything

The Fey Touched Feat is a testament to an adventurer’s brush with the Feywild’s arcane energies. Your exposure to the Feywild’s magic has changed you, granting you the following benefits:

Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20. You learn the Misty Step spell and one 1st-level spell of your choice. The 1st-level spell must be from the Divination or Enchantment school of magic. You can cast each of these spells without expending a spell slot. Once you cast either of these spells in this way, you can’t cast that spell in this way again until you finish a long rest. You can also cast these spells using spell slots you have of the appropriate level. The spells’ spellcasting ability is the ability increased by this feat.

How does Fey Touched work in 5e?

Navigating the enigmatic essence of the Feywild is no small feat, and neither is understanding the intricacies of the Fey Touched. Here’s a breakdown of how this bewitching boon functions:

Arcane Augmentation: Upon gaining this feat, adventurers find one of their mental faculties—Intelligence, Wisdom, or Charisma—heightened. This represents the Feywild’s subtle nudge to their inherent abilities, allowing them to reach a new height, capped at a score of 20.

Gained Spells: The Feywild doesn’t just leave you with sharpened wits or increased charm. It bequeaths upon you specific arcane knowledge:

Misty Step: A spell known for its utility in tight spots, allowing the caster to teleport a short distance, avoiding barriers or foes.

A 1st-level spell of your choice: This is where your own tastes come into play. Delve into the schools of Divination (which concerns itself with foresight and understanding) or Enchantment (focusing on charming or bewitching others) and select a spell that resonates with your adventures.

Casting Mechanics: The real allure of the Fey Touched Feat lies in its casting flexibility.

Slot-less Casting: Both the Misty Step and your chosen 1st-level spell can be cast without burning through any of your designated spell slots. It’s as if the Feywild grants you a little reservoir of magic just for these spells.

Cooldown: Once you’ve taken advantage of this free casting, you’ll need a reprieve—a long rest—to rejuvenate and access this benefit again.

Alternative Casting: If you find yourself in a situation where the free cast has been used, but you desperately need the spell, remember: if you have spell slots of the appropriate level, you can still cast them the old-fashioned way!

Power Source: The magic’s efficacy isn’t arbitrary. The strength and success of your spells rely on the spellcasting ability enhanced by this feat. So, whether you’re deciphering secrets with Divination or charming foes with Enchantment, your augmented ability (Intelligence, Wisdom, or Charisma) will be the driving force.

In essence, the Fey Touched Feat is like a secret handshake with the Feywild—a gesture of acknowledgment and a gift of its capricious magic. Harness it well, and let the touch of the fey guide your adventures!

Is Fey Touched Feat 5e Good?

The allure of the Feywild and its mystical gifts often raises the question: Is the Fey Touched Feat truly worth considering? Let’s dissect its potential and weigh its worth:

Versatility in Ability Boost: Unlike many feats that offer a specific attribute enhancement, Fey Touched offers a choice between Intelligence, Wisdom, or Charisma. This means it caters to a range of character builds—from the sagacious Wizard to the charismatic Bard.

Spell Diversity: Gaining access to the highly useful Misty Step and an additional spell from either Divination or Enchantment provides a diverse toolkit. Whether you’re escaping a tight spot or seeking insight into a situation, the feat ensures you’re not pigeonholed into a specific role.

Best Spells for Fey Touched

Some other spells worth grabbing with Fey Touched include:

Economical Casting: The ability to cast these spells without using a spell slot, even if only once per long rest, is a significant boon. Spell slots are a precious resource, and any mechanic that allows you to preserve them, even occasionally, can be a game-changer in dire situations.

Complementing Various Builds: While Fey Touched seems tailor-made for spellcasters, its benefits can also extend to non-traditional spellcasting classes, offering unexpected tactical advantages. Imagine a Rogue with the ability to Misty Step or a Fighter that can suddenly enchant an opponent.

Roleplaying Potential: Beyond mechanics, the Fey Touched Feat is a narrative goldmine. It’s a direct link to one of the most enigmatic and whimsical planes of existence. This connection can be used to weave rich backstories, create personal quests, or develop unique character arcs.

However, it’s also essential to consider the flip side:

Specialization vs. Generalization: While Fey Touched offers a lot, it’s more generalized than some other feats. For characters or players seeking to hone in on a very specific skill or fighting style, there might be other feats that align more closely with those objectives.

Frequency of Use: The free casting of the granted spells is limited to once per long rest. In campaigns where encounters are frequent and rests are scarce, this limitation might be felt more keenly.

In conclusion, the Fey Touched Feat is undoubtedly powerful, versatile, and brimming with both tactical and narrative potential. However, as with all things D&D, its value can vary based on campaign style, character build, and player preference. Always consider how it aligns with your character’s journey and your personal play style.

Best Classes for the Fey Touched Feat

The Fey Touched Feat’s versatility means it has the potential to be a valuable asset for a broad range of classes. But some classes can squeeze just a tad more juice out of this fey-touched lemon. Let’s delve into which adventurers might find the Feywild’s touch particularly fortuitous:

Wizards: Enhancing their Intelligence can sharpen a wizard’s arcane prowess. While Misty Step aids in evading sticky situations, a spell like Dissonant Whispers can deter aggressors, granting both offense and defense in their repertoire.

Bards: Bards, with their high Charisma, can utilize spells like Hideous Laughter to incapacitate foes, turning battles into performances. The Fey Touched Feat not only amplifies their enchanting charm but gives them spells that suit their playful nature.

Sorcerers: A bolstered Charisma serves sorcerers well. Spells like Silvery Barbs allow them to manipulate the ebb and flow of encounters, redirecting enemies’ failed strikes and ensuring the battle swings in the party’s favor.

Clerics and Druids: Boosting their Wisdom, these spiritual sentinels can wield Bless to bestow divine favor upon their allies. This complements their role as protectors and guides, ensuring the party remains shielded under their watchful gaze.

Eldritch Knights & Arcane Tricksters: The added utility of Command can make an Eldritch Knight even more formidable in controlling the battlefield. Meanwhile, Arcane Tricksters might slyly employ Hex to weaken foes before striking from the shadows.

Warlocks: Enhancing their bond with the arcane, warlocks can use Hunter’s Mark to track and torment their quarry, ensuring they always have the upper hand in their eldritch engagements.

Non-Casters: Think of a Barbarian enhanced with Command, directing foes to flee in terror. Or a Monk using Hideous Laughter to incapacitate an opponent, only to close in for a decisive strike. The tactical and roleplaying potential for non-traditional spell users is vast, making the Fey Touched Feat a wildcard choice for them.

With the Fey Touched Feat, the lines between traditional spellcasters and their martial counterparts blur, offering a cornucopia of magical opportunities. It’s a feat that beckons players to think outside the box and redefine their character’s boundaries.

In essence, while the Fey Touched Feat might shine brighter for certain classes, its charm and utility mean it can be a valuable addition to almost any adventurer’s arsenal. It’s less about the class and more about how creatively the player integrates the feat’s offerings into their character’s journey.

For the eager and the curious, the Fey Touched Feat is but a glimpse into the myriad of capabilities that adventurers can acquire. Dive deep into our comprehensive 5e Feats guide to unearth more treasures of arcane knowledge!