Ettercap 5e
- Name: Ettercap
- Size: Medium
- Type: monstrosity
- Alignment: Ettercap
Ettercap 5e stats
- Armor class: 13
- Hit Points: 44
- Hit Dice: 8d8
- Hit Points Roll: 8d8+8
- Speed: Walk 30 ft. Climb 30 ft.
- Strength: 14
- Dexterity: 15
- Constitution: 13
- Intelligence: 7
- Wisdom: 12
- Charisma: 8
Traits
- Skills Perception +3, Stealth +4, Survival +3
- Senses Passive Perception 13 Darkvision 60 ft.
- Challenge 2 (450 XP)
Special Abilities
Spider Climb: The ettercap can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Sense: While in contact with a web, the ettercap knows the exact location of any other creature in contact with the same web.
Web Walker: The ettercap ignores movement restrictions caused by webbing.
Actions
Multiattack: The ettercap makes two attacks: one with its bite and one with its claws.
Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage plus 4 (1d8) poison damage. The target must succeed on a DC 11 Constitution saving throw or be poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
- Attack Bonus: 4
- Damage: Piercing, Poison
- Damage Dice: 2d6+2, 1d8
Claws: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.
- Attack Bonus: 4
- Damage: Bludgeoning
- Damage Dice: 2d4+2
Web: Ranged Weapon Attack: +4 to hit, range 30/60 ft., one Large or smaller creature. Hit: The creature is restrained by webbing. As an action, the restrained creature can make a DC 11 Strength check, escaping from the webbing on a success. The effect ends if the webbing is destroyed. The webbing has AC 10, 5 hit points, is vulnerable to fire damage and immune to bludgeoning damage.
- Attack Bonus: 4