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Elk 5e

Elk 5e
  • Name: Elk
  • Size: Large
  • Type: beast
  • Alignment: Elk

Elk 5e stats

  • Armor class: 10
  • Hit Points: 13
  • Hit Dice: 2d10
  • Hit Points Roll: 2d10+2
  • Speed: Walk 50 ft.
  • Strength: 16
  • Dexterity: 10
  • Constitution: 12
  • Intelligence: 2
  • Wisdom: 10
  • Charisma: 6

Traits

  • Senses Passive Perception 10
  • Challenge 0.25 (50 XP)

Special Abilities

Charge: If the elk moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Actions

Ram: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

  • Attack Bonus: 5
  • Damage: Bludgeoning
  • Damage Dice: 1d6+3

Hooves: Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4 + 3) bludgeoning damage.

  • Attack Bonus: 5
  • Damage: Bludgeoning
  • Damage Dice: 2d4+3