Elk 5e
- Name: Elk
- Size: Large
- Type: beast
- Alignment: Elk
Elk 5e stats
- Armor class: 10
- Hit Points: 13
- Hit Dice: 2d10
- Hit Points Roll: 2d10+2
- Speed: Walk 50 ft.
- Strength: 16
- Dexterity: 10
- Constitution: 12
- Intelligence: 2
- Wisdom: 10
- Charisma: 6
Traits
- Senses Passive Perception 10
- Challenge 0.25 (50 XP)
Special Abilities
Charge: If the elk moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Actions
Ram: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
- Attack Bonus: 5
- Damage: Bludgeoning
- Damage Dice: 1d6+3
Hooves: Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4 + 3) bludgeoning damage.
- Attack Bonus: 5
- Damage: Bludgeoning
- Damage Dice: 2d4+3