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Efreeti 5e

Efreeti 5e
  • Name: Efreeti
  • Size: Large
  • Type: elemental
  • Alignment: Efreeti

Efreeti 5e stats

  • Armor class: 17
  • Hit Points: 200
  • Hit Dice: 16d10
  • Hit Points Roll: 16d10+112
  • Speed: Walk 40 ft. Fly 60 ft.
  • Strength: 22
  • Dexterity: 12
  • Constitution: 24
  • Intelligence: 16
  • Wisdom: 15
  • Charisma: 16

Traits

  • Skills Saving Throw: INT +7, Saving Throw: WIS +6, Saving Throw: CHA +7
  • Senses Passive Perception 12 Darkvision 120 ft.
  • Languages Ignan
  • Challenge 11 (7200 XP)

Special Abilities

Elemental Demise: If the efreeti dies, its body disintegrates in a flash of fire and puff of smoke, leaving behind only equipment the djinni was wearing or carrying.

Innate Spellcasting: The efreeti’s innate spell casting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

At will: detect magic
3/day: enlarge/reduce, tongues
1/day each: conjure elemental (fire elemental only), gaseous form, invisibility, major image, plane shift, wall of fire

Actions

Multiattack: The efreeti makes two scimitar attacks or uses its Hurl Flame twice.

Scimitar: Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 7 (2d6) fire damage.

  • Attack Bonus: 10
  • Damage: Slashing, Fire
  • Damage Dice: 2d6+6, 2d6

Hurl Flame: Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 17 (5d6) fire damage.

  • Attack Bonus: 7
  • Damage: Fire
  • Damage Dice: 5d6