Efreeti 5e
- Name: Efreeti
- Size: Large
- Type: elemental
- Alignment: Efreeti
Efreeti 5e stats
- Armor class: 17
- Hit Points: 200
- Hit Dice: 16d10
- Hit Points Roll: 16d10+112
- Speed: Walk 40 ft. Fly 60 ft.
- Strength: 22
- Dexterity: 12
- Constitution: 24
- Intelligence: 16
- Wisdom: 15
- Charisma: 16
Traits
- Skills Saving Throw: INT +7, Saving Throw: WIS +6, Saving Throw: CHA +7
- Senses Passive Perception 12 Darkvision 120 ft.
- Languages Ignan
- Challenge 11 (7200 XP)
Special Abilities
Elemental Demise: If the efreeti dies, its body disintegrates in a flash of fire and puff of smoke, leaving behind only equipment the djinni was wearing or carrying.
Innate Spellcasting: The efreeti’s innate spell casting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
At will: detect magic
3/day: enlarge/reduce, tongues
1/day each: conjure elemental (fire elemental only), gaseous form, invisibility, major image, plane shift, wall of fire
Actions
Multiattack: The efreeti makes two scimitar attacks or uses its Hurl Flame twice.
Scimitar: Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 7 (2d6) fire damage.
- Attack Bonus: 10
- Damage: Slashing, Fire
- Damage Dice: 2d6+6, 2d6
Hurl Flame: Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 17 (5d6) fire damage.
- Attack Bonus: 7
- Damage: Fire
- Damage Dice: 5d6