Druid 5e
- Name: Druid
- Size: Medium
- Type: humanoid
- Subtype: any race
- Alignment: Druid
Druid 5e stats
- Armor class: 11, 16
- Hit Points: 27
- Hit Dice: 5d8
- Hit Points Roll: 5d8+5
- Speed: Walk 30 ft.
- Strength: 10
- Dexterity: 12
- Constitution: 13
- Intelligence: 12
- Wisdom: 15
- Charisma: 11
Traits
- Skills Medicine +4, Nature +3, Perception +4
- Senses Passive Perception 14
- Languages Druidic plus any two languages
- Challenge 2 (450 XP)
Special Abilities
Spellcasting: The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:
– Cantrips (at will): druidcraft, produce flame, shillelagh
– 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave
– 2nd level (3 slots): animal messenger, barkskin
Actions
Quarterstaff: Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 6 (1d8 + 2) bludgeoning damage with shillelagh.
- Attack Bonus: 2
- Damage: Bludgeoning, Bludgeoning, Bludgeoning
- Damage Dice: 1d6, 1d8, 1d8+2