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Dragon Turtle 5e

Dragon Turtle 5e
  • Name: Dragon Turtle
  • Size: Gargantuan
  • Type: dragon
  • Alignment: Dragon Turtle

Dragon Turtle 5e stats

  • Armor class: 20
  • Hit Points: 341
  • Hit Dice: 22d20
  • Hit Points Roll: 22d20+110
  • Speed: Walk 20 ft. Swim 40 ft.
  • Strength: 25
  • Dexterity: 10
  • Constitution: 20
  • Intelligence: 10
  • Wisdom: 12
  • Charisma: 12

Traits

  • Skills Saving Throw: DEX +6, Saving Throw: CON +11, Saving Throw: WIS +7
  • Senses Passive Perception 11 Darkvision 120 ft.
  • Languages Aquan, Draconic
  • Challenge 17 (18000 XP)

Special Abilities

Amphibious: The dragon turtle can breathe air and water.

Actions

Multiattack: The dragon turtle makes three attacks: one with its bite and two with its claws. It can make one tail attack in place of its two claw attacks.

Bite: Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7) piercing damage.

  • Attack Bonus: 13
  • Damage: Piercing
  • Damage Dice: 3d12+7

Claw: Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 16 (2d8 + 7) slashing damage.

  • Attack Bonus: 13
  • Damage: Piercing
  • Damage Dice: 2d8+7

Tail: Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be pushed up to 10 feet away from the dragon turtle and knocked prone.

  • Attack Bonus: 13
  • Damage: Bludgeoning
  • Damage Dice: 3d12+7

Steam Breath: The dragon turtle exhales scalding steam in a 60-foot cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 52 (15d6) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn’t grant resistance against this damage.

  • Damage: Fire
  • Damage Dice: 15d6