Divine Word 5e Spell

Last Updated on November 30, 2022

Spell Description

You utter a divine word, imbued with the power that shaped the world at the dawn of creation. Choose any number of creatures you can see within range. Each creature that can hear you must make a Charisma saving throw. On a failed save, a creature suffers an effect based on its current hit points: – 50 hit points or fewer: deafened for 1 minute – 40 hit points or fewer: deafened and blinded for 10 minutes – 30 hit points or fewer: blinded, deafened, and stunned for 1 hour – 20 hit points or fewer: killed instantly Regardless of its current hit points, a celestial, an elemental, a fey, or a fiend that fails its save is forced back to its plane of origin (if it isn’t there already) and can’t return to your current plane for 24 hours by any means short of a wish spell.

Divine Word 5e Stats

  • Range: 30 feet
  • Components: V
  • Duration: Instantaneous
  • Casting Time: 1 bonus action
  • Level: 7
  • School: Evocation
  • Classes: Cleric
Previous Post
Blindness/Deafness 5e Spell
Next Post
Control Water 5e Spell

Leave a Reply

Your email address will not be published. Required fields are marked *

Fill out this field
Fill out this field
Please enter a valid email address.