Destructive Wave is a level 5 Evocation spell for Paladins. It requires a verbal component. The caster creates a wave of energy that ripples from them. Every creature chosen within 30ft makes a CON save.
The creature takes 5d6 thunder damage and 5d6 of radiant or necrotic damage and is knocked prone. On a successful save, the creature takes half as damage and is not thrown prone.
Destructive Wave 5e Spell Description
Source: Player’s Handbook
You strike the ground, creating a burst of divine energy that ripples outward from you. Each creature you choose within 30 feet of you must succeed on a Constitution saving throw or take 5d6 thunder damage, as well as 5d6 radiant or necrotic damage (your choice), and be knocked prone. A creature that succeeds on its saving throw takes half as much damage and isn’t knocked prone.
Destructive Wave 5e Stats
Level | 5 |
---|---|
School | Evocation |
Casting Time | 1 action |
Range | Self (30-foot radius) |
Components | Verbal |
Duration | Instantaneous |
Spell Lists | Paladin |
Is Destructive Wave a good spell?
Destructive wave is a fantastic spell. It does a massive amount of damage and allows the castor to choose the spell’s target. This spell is powerful and great for role-play.
Jillian started learning Dungeons & Dragons in 2014. After being encouraged by a friend to make a character, she became fully involved in character creation and later became an awesome Dungeon Master. Jillian strives to use her creativity to spread her knowledge of DnD and interpret the ruleset.